It was very nicely animated but the sound levels killed me. I kept having to turn up and down my speakers so it could be improved on a lot.
Excellent work as always
I really enjoyed watching these, I wish I wasn't in the U.S. I would love to have seen the screenings D:
So good that I had to watch it twice
I'm a sucker for puns to start off so that made it all the more enjoyable!
Out of everything I've seen on newgrounds, this is the only flash that I truly deep-down enjoyed.
Amination: Really fluid and expressive while maintaining quality (some neat 3-D looking moments ie: spear)
Sound: The narrator had a great voice for the scenes being shown
Music: Tied in really well with the story and added to the feelings generated by the scenes
I'd love for you to actually make this more than a "trailer" since it has great potential and interest.
Keep up the great animations!
A very well done game on a over done play style like others have said.
I especially liked the level design and simple yet complex puzzles.
Also what's the music in it? It's super addicting!
Good but needs a lot of work. How about an update?
Well I played it all the way through, and I liked the concept, but it was poorly excuted.
The same level structure was tire some and very boring. I didn't even move or lose a life dot until the level where you had to sit in the rings.
You need to have a hit/health bar for the multiplayer and boss levels. It was very anoying and tiresome to keep shooting at the enemies until they blew up.
The only level where I kinda liked the "mode" was the pro one, but still it was easy to beat, all you need to do is get close enough to them and they stop "jittering".
The graphics are a rip off of Geomety Wars (like many other games)
Once beaten there is no ending, or revert back to the home screen so that hurts your score. Also the one thing that would make me give you a ten would be the addition of a user created levels like in Time Fcuk.
Overall you need to expand your gameplay, replayability and graphics.
Good rehash of an Idea
This was a very smooth and nice looking game, and it showed lots of edvidence that you put substancial time into making it.
Pros: Good visuals, interisting concept (story)
Cons: Crosshair, aiming, shoting, perk system
This game is almost EXACTLY like one called CRIMSONLAND, which employed a perk system as well as a top down shooter with almost the same movement method (theirs was smoother). So to me this just seemed like a bad Clone of that game.
So that's why this review is so overly bais, because I just see a lot of crmson land in it.
OH LORDY LUCIFER!
I'm really starting to enjoy your music!
The piece was almost perfect, the only thing I would tweak would be the echos of the synths from 0:12-0:19. They seem kinda overpowering, a ever so slight noise reduction would make it perfect.
I had this looping for ages it was pure bliss.
Keep up the good work!
P.S. the kettle drums around 0:30/0:32ish are epic :D
Not Really Dubstep
I can see your techno roots bleeding through the piece, although I did enjoy it, it did not have a dubstep sound. It came across as a darker ambient dance piece. Try again.
WOOT A SEQUEL!
I'm an avid fan of the original Infertehno however this one seems too "mellow" and doesn't contain the same energy that the first had...
I like the beats but the build-up was small and almost non-existent =/
It just wasn't what I was hoping for....
Keep making awesome music!
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